Perception Engineer

locationSan Francisco, CA, USA
euroUp to $230k + Equity + 401(k) + Premium Benefits
Dan Rooney
Consultant Name
Dan Rooney
SECTOR
Robotics
JOB TYPE
Permanent
DATE POSTED
27 June 2025

Job Title: Perception Engineer
Location: San Francisco Bay Area (Hybrid)
Compensation: Up to $230k + Equity + 401(k) + Premium Benefits

Join the future of robotics building advanced humanoid robots.

We’re looking for talented Senior & Staff Perception Engineers to develop and optimize real-time perception systems that enable robots to see, understand, and interact with the world.

While still a small team, our client are already deploying with world-leading companies. You’d have the opportunity to shape key systems from the early stages.

 

Responsibilities:

  • Design and implement real-time computer vision algorithms for perception on hardware-constrained systems
  • Develop robust, production-grade C++ code for visual-inertial odometry, tracking, and 3D understanding
  • Interface directly with sensors—camera ADCs, IMUs, and firmware—to maximize signal quality and performance
  • Build and maintain custom perception pipelines without relying on ROS or external frameworks
  • Contribute across the stack, from low-level sensor handling to high-level spatial reasoning
  • Own critical perception features from prototype to deployment in the field
  • Collaborate in a small, high-ownership team where your code runs on the product, not just in test environments

 

Requirements:

  • B.S./M.S./Ph.D. in Computer Science, Robotics, or related field
  • Strong experience with C++, Python, and deep learning frameworks
  • Experience with visual-inertial odometry, SLAM, or 3D perception algorithms
  • Deep understanding of camera systems, IMUs, and low-level sensor interfacing
  • Thrives in fast-paced, collaborative environments with high product ownership

 

This is an opportunity to join a fast-moving, mission-driven team shaping the next generation of embodied AI. Click Apply to learn more!

Apply now